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Boeckham’s Football Manager Steam Release

Posted onMay 12, 2025May 12, 2025

The retro football manager is released in its preliminary final version on Steam. More information can be found here: https://store.steampowered.com/app/3523140/Boeckhams_Football_Manager/

CategoriesBitbeast Games, Fußballmanager, Info, Projects

Boeckham’s Football Manager Alpha Release

Posted onFebruary 13, 2024May 17, 2024

I just released the first playable version (0.7.1) of my attempt at a retro football manager game. https://olipool.itch.io/boeckhams-football-manager Boeckham’s Football Manager is an old-school management game in which you get in charge of a soccer team. To be successful, you need to manage your players, buy some and sell some, and care for them when Read More …

CategoriesDevLog, Fußballmanager, Projects

Retro Remakes project released!

Posted onFebruary 8, 2023May 17, 2024

After eight months of work, I am very excited that the Asset Store accepted the project. I hope that it will turn out to be useful to many people on their first and second steps on the journey to game development 🙂 If you are interested in the details of the project, take a look Read More …

CategoriesDevLog, Projects

Learning project for the Asset Store

Posted onDecember 23, 2022May 17, 2024

This summer, I decided to hone my Unity skills and make some smaller projects first. I was aiming at remaking games I liked in my Amiga days. That way, I could focus on the technical aspect and not so much on the design. My goal was to make 10 games in 10 weeks and put Read More …

CategoriesBitbeast Games, DevLog, Projects

Escape Room game now in beta test

Posted onMarch 28, 2020May 17, 20241 Comment

When I was visiting an escape room in my hometown last November, I thought this would be a fun thing to play in the virtual world as well. Especially in VR and in multiplayer. Well, those features are a bit above my skillset at the moment so at least I tried to replicate the room Read More …

CategoriesDevLog, Escape Room, Projects

Supercars!

Unity Networking learning project: Supercars!

Posted onMay 22, 2016April 9, 2018

After getting very positive feedback on Soccercraft, we decided to continue working on that project. The next obvious step to implement is a multiplayer functionality. Except for a few tutorials covering the Photon Networking solution, we had no prior experience in that area. So we decided to get our hands dirty and set up a Read More …

CategoriesDevLog, Projects, Supercars

A Happy New Year with our first gameplay video

Posted onJanuary 1, 2016May 10, 2024

A Happy New Year to all of you! We hope you stay healthy and will be successful with all of your projects. May the sun always shine green on you. 🙂 In celebration of the New Year, we made our first gameplay video of The Slurping Dead (ok, we would have done it, anyway 😉 ). Enjoy! Read More …

CategoriesDevLog, Projects, The Slurping Dead

The first step is sometimes easy

Posted onDecember 17, 2015April 9, 2018

After deciding to make games, we spent a lot of time thinking about the type of game, a fancy idea, and a thrilling story. But in a rush of wisdom we decided to go with a very simple game: a zombie shooter. The main reason being not getting lost in needless complexity and first and foremost Read More …

CategoriesDevLog, Info, Projects, The Slurping Dead, Tips

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