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Author: Oliver

Learning project for the Asset Store

Posted onDecember 23, 2022December 23, 2022Leave a comment

This summer, I decided to hone my Unity skills and make some smaller projects first. I was aiming at remaking games I liked in my Amiga days. That way, I could focus on the technical aspect and not so much on the design. My goal was to make 10 games in 10 weeks and put Read More …

CategoriesBitbeast Games, DevLog, Projects

Another review of the Escape Room: The Sick Colleague

Posted onMay 10, 2022May 10, 2022Leave a comment

Appslikethese.com made a nice review of the game. Be sure to take a look and visit their site: https://www.appslikethese.com/escape-room-the-sick-college-game-review/

CategoriesEscape Room, ReviewsTagsescape room, review

New review of Escape Room: The Sick Colleague

Posted onApril 26, 2022April 26, 2022Leave a comment

The writers at freeappsforme.com made a nice review of the game. Check it out here: https://freeappsforme.com/escape-room-the-sick-colleague-game-review/

CategoriesEscape Room, ReviewsTagsescape room, review

Escape room featured as Steam games to look out for in September

Posted onSeptember 18, 20206 Comments

Thanks to Mia Ella the escape room game got featured as one of the Steam games to look out for in September 2020. Thank you, this is a nice confirmation of the effort that went into the game and keeps me motivated for further updates. Top Steam Games To Lookout For in September 2020.

CategoriesEscape Room

Escape Room game now in beta test

Posted onMarch 28, 2020March 28, 20201 Comment

When I was visiting an escape room in my hometown last November, I thought this would be a fun thing to play in the virtual world as well. Especially in VR and in multiplayer. Well, those features are a bit above my skillset at the moment so at least I tried to replicate the room Read More …

CategoriesDevLog, Escape Room, Projects

Your first game made easy with Twine

Posted onNovember 18, 2017April 9, 2018

Recently, I stumbled upon the great open source tool Twine. It’s a free piece of software you can use to create interactive, nonlinear stories. This is very similar to the classic Choose Your Own Adventure books which were very popular in the 80s. In those books, the reader decides how the story should continue at Read More …

CategoriesTips, Twine

Current project: a football management game

Posted onJuly 4, 2017April 9, 2018

Finally another update after over a year. Like always, there was too little time for the development besides the day job. But now, my current project has advanced a bit, so that I want to talk about it. When I had an Amiga 500 back in the days, I loved playing “The Manager” (or called Read More …

CategoriesDevLog, Fußballmanager

Let’s Unite in Amsterdam!

Posted onMay 22, 2016April 9, 2018

This year’s Unity conference Unite in Europe will be held in Amsterdam and we will be on location from May. 31-Jun. 2. We hope this will be a cool event where we can learn stuff, meet up with fellow indie devs and return home full of motivation. So if you are interested in discussing game dev topics Read More …

CategoriesBitbeast Games, Info

Supercars!

Unity Networking learning project: Supercars!

Posted onMay 22, 2016April 9, 2018

After getting very positive feedback on Soccercraft, we decided to continue working on that project. The next obvious step to implement is a multiplayer functionality. Except for a few tutorials covering the Photon Networking solution, we had no prior experience in that area. So we decided to get our hands dirty and set up a Read More …

CategoriesDevLog, Projects, Supercars

Soccercraft

In between projects: Soccercraft

Posted onApril 20, 2016April 9, 2018

After wrapping up The Slurping Dead we now concentrate on the creation of a real design document this time. Digging out fresh ideas is best done without haste so it may take a while to have something tangible there. But we don’t want to get rusty so we decided we will create a few very Read More …

CategoriesDevLog, Soccercraft

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